RS Trax
sarNie Egg
Wii owners will find their blue lights glowing today, as Nintendo released an update to the Wii Menu, reaching Firmware Update version 3.2 in less than two years.
The new update provides yet another method of notification for system updates. In addition to the glowing blue light when the console is turned off while connected to the Internet, and the messages in the bottom-right corner of the Wii Menu, the Disc Channel will display an alert when a game is in the console.
"Once installed," read the system update message, "if a Game Disc is inserted into the Wii console and an update is required, a notification message will be displayed across the Disc Channel alerting you to update your system."
If a Wii owner's console is updated to the latest version(s), the Disc Channel's game animation will display as normal.
Players can turn Slot Illumination on bright, dim, or completely off, if so desired by going to Slot Illumination located within the Options/Settings on the Wii Menu.
---------------
The 2008 Game Developers Conference has honored Nintendo with a Game Developers Choice Award. The Legend of Zelda: Phantom Hourglass for Nintendo DS won for Best Handheld Game of the Year. The game continues to enjoy strong momentum in the U.S., with more than 1.1 million copies sold since its Oct. 1, 2007, release.
Nintendo received nominations in three categories: Best Game of the Year (Super Mario Galaxy), Best Handheld Game of the Year (The Legend of Zelda: Phantom Hourglass), and Best Game Design (Super Mario Galaxy). The awards were presented during an annual ceremony the night of Feb. 20, 2008, at the Moscone Convention Center in San Francisco. The awards are among the highest honors in game development, acknowledging excellence in game creation.
---------------
CVG (Computer and Video Games) has gathered a list of all the titles coming to WiiWare including Boom Blox, Pop, Final Fantasy Crystal Chronicles.
Check them out at: http://computerandvideogames.com/article.php?id=183726
-------------
Wired has some video wrap-ups of the interviews including Sakurai's input on Brawl at GDC 2008 (Game Developer Conference).
Check them out at: http://blog.wired.com/games/2008/02/video-...up-gu.html#more
-------------
GameTrailers has a better version of the Mario Kart Wii trailer shown at GDC.
Check it out here (in HD): http://www.gametrailers.com/player/30941.html
or Standard Definiton: http://www.gametrailers.com/player/30938.html
-------------
Nintendo of Europe recently confirmed in an official Mario Kart Wii posting that players will actually be able to communicate with each other via pre-written text chat (like Brawl), even outside of matches.
The statement released by Nintendo of Europe mentions that "you can create rooms for friends to join and even text chat while you're waiting for other racers."
-------------
Nintendo seems to be joining in with the rest of the console movement when it comes to online play. At GDC, Nintendo announced that they will soon offer the Nintendo Wi-Fi Connection Pay And Play service. This will be implemented on some games, which will tack on a service charge for playing online. The specific pricing details were not announced nor what initial games will feature it, but Wii points will be used in order to pay for the service. This will happen with some online games on both Wii and DS. Games that feature the Pay and Play service will be given a special square-shaped red-orange marking that reads "Pay-And-Play" replacing the traditional WFC logo.
*Basically, games that have the blue Wi-Fi logo are free to play online while the red ones are Pay-And-Play.
On top of that, it was confirmed that Nintendo will finally allow downloadable content for Wii games. This applies to disc-based games, WiiWare titles, and so on. The new content will be available for purchase through the games that feature DLC. Perhaps this will finally allow us to download songs for GHIII, and hopefully it will be in place by the time Rock Band is released on our platform.
Source
-------------
House of the Dead 2, 3 Return Extreme Mode Trailer: http://www.youtube.com/watch?v=2Zkja4ZyaRU
-------------
According to the latest issue of Japanese magazine Famitsu, Capcom is planning a remake of the prequel game Resident Evil 0 for the Wii in Japan. Resident Evil 0 first appeared on the GameCube in 2002.
The developers will rework the game's control scheme entirely for the Wii Remote, although the exact method of control is unknown. At the time of publish, no media exists that indicates a change in camera perspective from the original GameCube version.
Capcom has released two Resident Evil games for Nintendo's latest home console so far: Resident Evil 4: Wii Edition, an enhanced port the GameCube thriller featuring redone controls, content from the PlayStation 2 version and a lower price; and Resident Evil: The Umbrella Chronicles, which focuses on shooting with the Wii Remote in first-person perspective rather than exploration.
Famitsu confirmed that it'll be out on store shelves by summer of 2008.
"Yes, this title exists… for Japan. There are no plans for a Western release for the title at this time. And now, I’ll bet we see all sorts of complaints about that fact, after pages of outrage on that the title even exists with people telling us to “go to Hell� or how we "suck". We simply can not win" - Christian Svensson, Capcom
--------------
Datel just announced FreeLoader for Wii, a disc-based solution for bypassing the Wii’s region lock on games. The software is now available at the official Codejunkies website for $19.99.
The Wii FreeLoader, according to Datel, works on all current firmwares, but Nintendo may attempt to block the product in a future update — if the past is any indication that is.
Datel themselves say that when a foreign disc is inserted, firmware upgrades are disabled. Datel also seems to believe that their product is future-proof as well. They should be releasing more information on the subject soon.
Now avilable @ Codejunkies: http://us.codejunkies.com/Products/Wii-Fre...__EF000593.aspx
Pre-Order @ Play-Asia: http://www.play-asia.com/SOap-23-83-4akx-4...oader-84-p.html
--------------
// Roth
The new update provides yet another method of notification for system updates. In addition to the glowing blue light when the console is turned off while connected to the Internet, and the messages in the bottom-right corner of the Wii Menu, the Disc Channel will display an alert when a game is in the console.
"Once installed," read the system update message, "if a Game Disc is inserted into the Wii console and an update is required, a notification message will be displayed across the Disc Channel alerting you to update your system."
If a Wii owner's console is updated to the latest version(s), the Disc Channel's game animation will display as normal.
Players can turn Slot Illumination on bright, dim, or completely off, if so desired by going to Slot Illumination located within the Options/Settings on the Wii Menu.
---------------
The 2008 Game Developers Conference has honored Nintendo with a Game Developers Choice Award. The Legend of Zelda: Phantom Hourglass for Nintendo DS won for Best Handheld Game of the Year. The game continues to enjoy strong momentum in the U.S., with more than 1.1 million copies sold since its Oct. 1, 2007, release.
Nintendo received nominations in three categories: Best Game of the Year (Super Mario Galaxy), Best Handheld Game of the Year (The Legend of Zelda: Phantom Hourglass), and Best Game Design (Super Mario Galaxy). The awards were presented during an annual ceremony the night of Feb. 20, 2008, at the Moscone Convention Center in San Francisco. The awards are among the highest honors in game development, acknowledging excellence in game creation.
---------------
CVG (Computer and Video Games) has gathered a list of all the titles coming to WiiWare including Boom Blox, Pop, Final Fantasy Crystal Chronicles.
Check them out at: http://computerandvideogames.com/article.php?id=183726
-------------
Wired has some video wrap-ups of the interviews including Sakurai's input on Brawl at GDC 2008 (Game Developer Conference).
Check them out at: http://blog.wired.com/games/2008/02/video-...up-gu.html#more
-------------
GameTrailers has a better version of the Mario Kart Wii trailer shown at GDC.
Check it out here (in HD): http://www.gametrailers.com/player/30941.html
or Standard Definiton: http://www.gametrailers.com/player/30938.html
-------------
Nintendo of Europe recently confirmed in an official Mario Kart Wii posting that players will actually be able to communicate with each other via pre-written text chat (like Brawl), even outside of matches.
The statement released by Nintendo of Europe mentions that "you can create rooms for friends to join and even text chat while you're waiting for other racers."
-------------
Nintendo seems to be joining in with the rest of the console movement when it comes to online play. At GDC, Nintendo announced that they will soon offer the Nintendo Wi-Fi Connection Pay And Play service. This will be implemented on some games, which will tack on a service charge for playing online. The specific pricing details were not announced nor what initial games will feature it, but Wii points will be used in order to pay for the service. This will happen with some online games on both Wii and DS. Games that feature the Pay and Play service will be given a special square-shaped red-orange marking that reads "Pay-And-Play" replacing the traditional WFC logo.
*Basically, games that have the blue Wi-Fi logo are free to play online while the red ones are Pay-And-Play.
On top of that, it was confirmed that Nintendo will finally allow downloadable content for Wii games. This applies to disc-based games, WiiWare titles, and so on. The new content will be available for purchase through the games that feature DLC. Perhaps this will finally allow us to download songs for GHIII, and hopefully it will be in place by the time Rock Band is released on our platform.
Source
-------------
House of the Dead 2, 3 Return Extreme Mode Trailer: http://www.youtube.com/watch?v=2Zkja4ZyaRU
-------------
According to the latest issue of Japanese magazine Famitsu, Capcom is planning a remake of the prequel game Resident Evil 0 for the Wii in Japan. Resident Evil 0 first appeared on the GameCube in 2002.
The developers will rework the game's control scheme entirely for the Wii Remote, although the exact method of control is unknown. At the time of publish, no media exists that indicates a change in camera perspective from the original GameCube version.
Capcom has released two Resident Evil games for Nintendo's latest home console so far: Resident Evil 4: Wii Edition, an enhanced port the GameCube thriller featuring redone controls, content from the PlayStation 2 version and a lower price; and Resident Evil: The Umbrella Chronicles, which focuses on shooting with the Wii Remote in first-person perspective rather than exploration.
Famitsu confirmed that it'll be out on store shelves by summer of 2008.
"Yes, this title exists… for Japan. There are no plans for a Western release for the title at this time. And now, I’ll bet we see all sorts of complaints about that fact, after pages of outrage on that the title even exists with people telling us to “go to Hell� or how we "suck". We simply can not win" - Christian Svensson, Capcom
--------------
Datel just announced FreeLoader for Wii, a disc-based solution for bypassing the Wii’s region lock on games. The software is now available at the official Codejunkies website for $19.99.
The Wii FreeLoader, according to Datel, works on all current firmwares, but Nintendo may attempt to block the product in a future update — if the past is any indication that is.
Datel themselves say that when a foreign disc is inserted, firmware upgrades are disabled. Datel also seems to believe that their product is future-proof as well. They should be releasing more information on the subject soon.
Now avilable @ Codejunkies: http://us.codejunkies.com/Products/Wii-Fre...__EF000593.aspx
Pre-Order @ Play-Asia: http://www.play-asia.com/SOap-23-83-4akx-4...oader-84-p.html
--------------
// Roth